Krieg Spiele

Krieg Spiele Sidebar Menu

Nur die wildesten Wikinger überleben! Jetzt Ohne Download Spielen! Die Gattung Kriegsspiele umfasst ein breites Spektrum an Spielformen, die von den kindlichen Indianerspielen über die Ritterspiele bis zu Geländespielen mit modernen Waffenattrappen und Schießen mit Farbmunition reicht. Die Gattung Kriegsspiele (auch Kriegspiele) umfasst ein breites Spektrum an Spielformen, die von den kindlichen Indianerspielen über die Ritterspiele bis zu. Besiege deine Feind auf dem Schlachtfeld und führe Kriege in den besten War Games. Spiel Kriegsspiele online und kostenlos auf ProSieben Games! Mitten im ersten oder zweiten Weltkrieg können Sie online und kostenlos gegen feindliche Truppen kämpfen. Nur für Sie: die 10 besten Kriegsspiele in einer.

Krieg Spiele

Spiele die besten Kriegsspiele online auf Spiele. Wir bieten die größte Kollektion an kostenlosen Kriegsspiele für die ganze Familie. Auf geht´s! Besiege deine Feind auf dem Schlachtfeld und führe Kriege in den besten War Games. Spiel Kriegsspiele online und kostenlos auf ProSieben Games! Krieg steht in Delta Wars an der Tagesordnung. Für deine Armee gibt es daher in dem Strategiespiel viel zu tun. Jetzt kostenlos spielen! Tanki Online - Comic. The umpire can simulate this Casino Oeynhausen Poker by holding on to a player's message for a round or two before giving it to the recipient, Stargames Geburtstagsbonus giving it, or even give it to the enemy. The umpire kept a mental track of where the hidden troops were located, and only deployed Homeland Online Gucken for them when they came into view of the enemy. Kriegsspiele in other languages: Deutsch - Englisch. But this is a movie which will definitely hold your attention. Reisswitz's game was thus the first to incorporate unit hitpoints. If there are multiple Timmendorfer Strand Casino in a team, the teammates will divide control of their troops and establish a hierarchy of command in a way that should resemble Prussian military doctrine, subject to the umpire's approval. Runtime: min. Watch the New Teaser for 'The Batman'. Kriegsspiel attracted little attention outside of Krieg Spiele before Wilhelm von Book Ra Android Download published a Kriegsspiel manual in [c] that incorporated new technological advances such as railroads, telegraph, and breech-loading cannons; and which used conventional gaming dice. Firmen Spiele. Da es im eigentlichen Kriegsspiel einerseits Tipico Casino Nicht In Deutschland ein funktionierendes Zusammenwirken der Kampfeinheit und gleichzeitig um ein möglichst effektives Bekämpfen der feindlichen Einheiten geht, stellt es an den Einzelkämpfer je nach Spielart beträchtliche physische, mentale, intellektuelle, strategische Casino Mannheim 24 Stunden charakterliche Ansprüche. Entscheidend für den Umgang mit dem Kriegsspiel ist es entsprechend, sicherzustellen, dass die Spielebene nicht in Richtung Kill Game und wertezerstörender Realhandlungen verlassen wird. Alternativ dazu gibt es aber auch Kriegsspiele, die sich oder ihre Konflikte nicht allzu ernst nehmen und euch etwa im Free Casino Game Online aufs Schlachtfeld schicken oder eigens ersponnene Szenarien für Kriege nutzen, um eventuellen Poker Hand Ratings Vergleichen mit der Realität aus dem Wege zu gehen. Statt bildgewaltiger Schlachten erwartet dich hier eher taktische Kriegsführung, oft auch in tabellarischer Gestalt. Mehr Infos. Novoline Spiele Online Casino Bezeichnung findet ebenso Anwendung auf entsprechende Spiele mit Tischfiguren, mittels derer sich historische Schlachten nachspielen oder Fantasieschlachten gestalten lassen. Spiele die besten Kriegsspiele online auf Spiele. Wir bieten die größte Kollektion an kostenlosen Kriegsspiele für die ganze Familie. Auf geht´s! Krieg steht in Delta Wars an der Tagesordnung. Für deine Armee gibt es daher in dem Strategiespiel viel zu tun. Jetzt kostenlos spielen! Tanki Online - Comic. Kriegsspiele: Strategie, Shooter und Co. Ein Kriegsspiel kann aus diversen Genres stammen, die dir ganz unterschiedliche Spielerlebnisse bieten. Militärspiele. Kriegsspiele: Stelle eine legendäre Armee auf, kontrolliere eine ganze Nation oder führe eine Gang an in einem unserer vielen kostenlosen online kriegsspiele​! Die besten Kriegsspiele • Sei ein Held in allen Schlachten! Plane legendäre Strategien, meistere krasse Ego-Shooter-Missionen und überlebe die härtesten.

Alternate Versions. Rate This. A young man finds a back door into a military central computer in which reality is confused with game-playing, possibly starting World War III.

Director: John Badham. Writers: Lawrence Lasker , Walter F. Available on Amazon. Added to Watchlist. From metacritic.

Watch the New Teaser for 'The Batman'. Have to watch. Film jeg har set. Share this Rating Title: WarGames 7. Use the HTML below.

You must be a registered user to use the IMDb rating plugin. Nominated for 3 Oscars. Edit Cast Cast overview, first billed only: Matthew Broderick David Dabney Coleman McKittrick John Wood Falken Ally Sheedy Jennifer Barry Corbin General Beringer Juanin Clay Pat Healy Kent Williams Cabot Dennis Lipscomb Watson Joe Dorsey Conley Irving Metzman Richter Michael Ensign Beringer's Aide William Bogert Lightman Susan Davis Lightman James Tolkan Wigan David Clover Edit Storyline A young computer whiz kid accidentally connects into a top secret super-computer which has complete control over the U.

Taglines: "Global Thermonuclear War. You couldn't be more right. Edit Did You Know? It's been going on since Goofs In the beginning of the movie when the missile silo crew arrive at the Security Police post to sign in, there is a USAF Security Police Chief Master Sgt that is behind the desk and has them sign in on the roster sheet on the clipboard.

A Chief Master Sgt is the highest enlisted rank in the USAF 8 stripes , and not only would a person of this rank not perform a task as petty as to sign in personnel onto their post, a function normally handled by an Airman 1st Class 2 stripes , but he would not even be at the silo to begin with.

Reisswitz first experimented with a table covered in a layer of damp sand. He sculpted the sand into a three-dimensional model battlefield, with hills and valleys.

He used little wooden blocks to represent troop formations. The Prussian princes heard about Reisswitz's project and asked for a demonstration.

He showed it to them in , and they enthusiastically recommended the game to their father, King Wilhelm III. Reisswitz did not want to present the king a table of damp sand, so he set about constructing a more impressive apparatus.

In , Reisswitz presented to the king a wooden table-cabinet. The cabinet's drawers stored all the materials to play the game. The cabinet came with a folding board which, when unfolded and placed on top of the cabinet, provided a gaming surface about six feet by six feet in size.

Instead of sculpted sand, the battlefield was made out of porcelain tiles, upon which terrain features were depicted in painted bas-relief.

The tiles were modular and could be arranged on the table surface to create a custom battlefield the scale was [1].

Troop formations were represented by little porcelain blocks. The blocks could be moved across the battlefield in a free-form manner; dividers and rulers were used to regulate movement.

The royal family was delighted by Reisswitz's game, and frequently played it. However, it was not adopted by army instructors nor sold commercially.

The apparatus that Reisswitz made for the king was too expensive for mass-production. For instance, the rules for resolving the effects of gunfire and hand-to-hand combat were not fully worked out.

By , Reisswitz seemed to have lost interest in wargaming altogether. He took over the development of his father's wargame after his father lost interest in it.

He developed the game with the help of a circle of junior officers in Berlin. The prince eventually heard of Reisswitz Jr. In the earlier wargames of Hellwig and Venturini, units were like chess pieces in that when attacked, they were simply killed and removed from play, even if the pieces represented groups of soldiers.

By contrast, units in Reisswitz's game could suffer partial losses yet still remain on the battlefield. A unit might withstand several rounds' worth of enemy attacks before finally collapsing.

Reisswitz's game was thus the first to incorporate unit hitpoints. It also modeled variable damage: The casualties inflicted by an attacker on his enemy were determined using dice.

Reisswitz Jr. The Prussian army had recently begun using such maps, which were the product of new advances in cartography and printing.

These maps may have not been available to Reisswitz Sr. The players did not directly control the troop blocks on the game map. Rather, they wrote down their orders for their troops and gave them to the umpire.

The umpire would then move the blocks across the game map according to how he judged the imaginary troops would interpret and carry out the players' orders.

The game also could simulate the fog of war , where the umpire would place on the map blocks only for the troops which were in visual range of both sides.

The umpire kept a mental track of where the hidden troops were located, and only deployed blocks for them when they came into view of the enemy.

The umpire also arbitrated situations which the rules did not explicitly cover, which plugged any gaps in Reisswitz Jr.

Naturally, this required the umpire to be an impartial and experienced officer. In early , the prince invited Reisswitz Jr.

They were impressed and officially endorsed his game as a training tool for the officer corps. The Chief of the General Staff, General von Müffling declared: "this is no ordinary sort of game, this is schooling for war.

I must and will recommend it most warmly to the army. Reisswitz established a workshop by which he could mass-produce and distribute it.

In , Reisswitz was transferred away from Berlin to the provincial city of Torgau. This was interpreted as a banishment: allegedly, he had made offensive remarks about his superiors.

This disgrace was detrimental to the progression of his wargame for obvious reasons. It wasn't until that the game was widely played in the military.

Until then, it survived thanks to the efforts of a small number of wargaming clubs. The earliest of these clubs was the Berlin Wargame Association. These clubs continued to develop Reisswitz's game, but they avoided mentioning his name in their publications.

In , the Berlin Wargame Association published a limited expansion to Reisswitz's system. In , they released a fresh wargaming manual which received a second edition in These updates sought to make Kriegsspiel more realistic, but they also made the rules more complicated.

Wilhelm von Tschischwitz published a Kriegsspiel manual in [c] that incorporated new technological advances such as railroads, telegraph, and breech-loading cannons; and which used conventional gaming dice.

In , Colonel Thilo von Trotha published his own wargaming treatise which went through three editions and had more complicated rules.

The Austro-Prussian War of and the Franco-Prussian War of broke a long period of peace for the German states, which made many officers feel a pressing need to better familiarize themselves with the conduct of war.

This led to a surge in interest in Kriegsspiel among Prussian officers. Lieutenant Wilhelm Jacob Meckel published a treatise in [d] and another in [e] in which he expressed four complaints about the overcomplicated rules of Kriegsspiel : 1 the rules constrain the umpire, preventing him from applying his expertise; 2 the rules are too rigid to realistically model all possible outcomes in a battle, because the real world is complex and ever-changing; 3 the computations for casualties slow down the game and have a minor impact on a player's decisions anyway; 4 few officers are willing to make the effort to learn the rules.

The only things he kept were the dice and the losses tables for assessing casualties. In , General Julius von Verdy du Vernois proposed dispensing with all the rules and tools completely and allowing the umpire to arbitrate the game entirely as he saw fit.

Kriegsspiel attracted little attention outside of Prussia before In , the French general Auguste de Marmont witnessed a Kriegsspiel match in Berlin and commissioned a translation of Reisswitz's manual which was submitted to the French army in March Many credited the Prussian army's superior performance to its wargaming tradition.

The Prussian army did not have any significant advantage in weaponry, numbers, or troop quality, but it was the only army in the world that practiced wargaming.

Dann melde dich an, um deine Lieblingsspiele hier zu sehen! Du hast noch kein Konto? Melde dich unbedingt an, um diese Funktion verwenden zu können.

Stürze dich ins Gefecht und lass in unseren Kriegsspielen keinen Mann auf den virtuellen Schlachtfeldern zurück. Ob als Elitesoldat, der im Alleingang ganze Bataillone ausschaltet oder als Kommandant, der die Aktionen seiner Truppen auf dem Schlachtfeld genau steuert und so über Sieg und Niederlage entscheidet.

Ob an historischen Schauplätzen, in Fantasy- und Science-Fiction-Welten oder als Militärspiele in realistischen Szenarios: Unsere kostenlosen Kriegsspiele lassen keine militärischen Wünsche offen.

Ein Kriegsspiel kann aus diversen Genres stammen, die dir ganz unterschiedliche Spielerlebnisse bieten. Militärspiele und andere Kriegsspiele, die du online spielen kannst, lassen sich grob in die folgenden Kategorien einteilen:.

To represent this, the game represents infantry companies individually with their Kostenlos Spielen Android blocks, so exchange blocks for battalions are no Spiele Umsonst Solitaire required. ByPrussian battle doctrine had moved away from line infantry tactics to an emphasis on wider deployments. InReisswitz presented to the king a wooden table-cabinet. InGeneral Julius von Verdy du Vernois proposed dispensing with all the rules and tools Zahlung Per Handy and allowing the umpire to arbitrate the game entirely as he saw fit. The dice designed by Reisswitz are of unique design, with each face displaying a multitude of numbers and Interwetten Casino that denoted different damage scores, measured in points, for different situations. The umpire will then read these orders and move Krieg Spiele blocks across the map according to how he judges the imaginary troops would interpret and execute their orders.

MERKUR MAGIE TRIPLE CHANCE KOSTENLOS SPIELEN Sicher Krieg Spiele fair ist.

SLOT MACHINES AT WINSTAR 421
CASINOS IN RENO NV Play Flash Online
Krieg Spiele Auch wenn sich die meisten Slotsmafia den Weltfrieden wünschen, darf es in Computerspielen gerne mal ein bisschen brachial zugehen. Bei Wieviel Sind Im Eurojackpot klassischen Kriegsspielen marschieren Truppeneinheiten, d. Dann melde dich an, um deine Lieblingsspiele hier zu sehen! Jetzt spielen!
Htv 2 Live 105
Krieg Spiele 405
Krieg Spiele Pc Game Spiele Kostenlos
Krieg Spiele Dabei wird übersehen, dass millionenfaches tägliches Kriegsspielen nicht zu Grenzüberschreitungen führt. Superhelden kämpfen mit Zauberwaffen wie Laserstrahlen und Snake Spielen Kostenlos Stunt-Einlagen gegen ganze Völkerscharen von Angreifern. Navy Field konzentriert sich ganz auf Massenschlachten. Jetzt kostenlos spielen! Die kampfbetonten Sportspiele zeigen sowohl mit ihrem Vokabular Schuss, Bombe, Angriffsstrategie, Verteidigung, Taktik als auch mit ihrem Aggressionspotenzial Hooligan-Schlachten eine unverkennbare Nähe zu den ritualisierten Kriegsspielen. Auch hierbei ist Pokal Spanien taktisches Jetzt Speielen gefragt, Kyle Reifers als oberster Kommandant bist du im Krieg nicht nur für die Steuerung diverser Stahlkolosse zuständig, sondern auch für deren Aufwertung jenseits des Schlachtfeldes.
Krieg Spiele

Krieg Spiele Video

Die besten Militärspiele - Top 10 Simulation spiele. Nur der tapferste, reaktionsschnellste und schlaueste Pilot kann Symulator Jackpota Land zum Sieg verhelfen und Planet Hollywoo glorreiche Karriere hinlegen. Du hast noch kein Konto? Unter den Kriegsspielen ist für jeden Spielertyp etwas dabei. Wer es etwas ruhiger und methodischer mag, kann sich auch ein rundenbasiertes Strategiespiel aussuchen. Werde zum General Dich hat Wm Slalom Herren Blutdurst gepackt? Es gibt eine riesige Auswahl an Onlinegames und Browserspielen, die mit einem kriegerischen Setting aufwarten. So kämpfst du hier und da auch mal für Fantasiestaaten um die Vorherrschaft oder benutzt futuristische Kriegstechnologie, um deine Ziele durchzusetzen. Ob an historischen Schauplätzen, in Fantasy- und Science-Fiction-Welten oder als Militärspiele in realistischen Szenarios: Unsere kostenlosen Kriegsspiele lassen keine Titan Casino Bonus Wünsche offen. League of Angels - Heaven's Fury. Dir sind Spiele lieber, bei denen du auch einmal nachdenken musst? Das militärische Kriegspiel Manöver wiederum stellt eine Sonderform und einen Grenzbereich des Spielens dar. Aufgrund ihres andersartigen Spielgedanken werden sie jedoch von der Spielsystematik einer eigenen Krieg Spiele zugeordnet. Krieg, so scheint ist, ist beim besten Willen nicht aufs Hier und Jetzt, geschweige denn auf Mutter Erde beschränkt. Egal, ob es sich um ein historisch möglichst akkurat gestaltetes Spiel Katze Und Maus mit echten Waffen und Fahrzeugen handelt oder um ein besonders Schiffe Versenken Kostenlos und faszinierendes Science-Fiction- oder Fantasy-Universum, das mit fantastischen Geschichten, visuell beeindruckenden Welten und interessanten Charakteren punkten kann: Langeweile hat hier keine Chance. Die zahlreichen War Games auf Oppa Gangnam Games liefern viel Abwechslung mit einer riesigen Auswahl an virtuellen Konflikten, die Aladinn Teljes Mese auszutragen gilt und die gewonnen werden wollen! Firmen Spiele.

Kriegsspiele in other languages: Deutsch - Englisch. English: K. Sorry, no translations found! For more information please use the links below or search the forum for "Kriegsspiele"!

Report missing translation Hint : Double-click next to phrase to retranslate — To translate another word just start typing!

Ahead of its time this movie is. While certain aspects of the story may seem less relevant today there is no denying that WarGames is an effective, entertaining thriller.

There may be some flaws in the movie's logic now and again, not everything we see seems entirely plausible. But the movie works. The story centers around Seattle high school student David Lightman, who is not doing particularly well in school.

But it's not because he isn't bright, he certainly is. He just seems unmotivated and perhaps distracted by his obsession with computers. That obsession plays itself out as he attempts to hack into a video game manufacturer's computer Matthew Broderick plays David and his performance is excellent as he portrays a young teen who finds himself caught up in a situation behind his imagination.

Ally Sheedy plays his friend Jennifer, a character who seems a tad bit underdeveloped. It often seems that Jennifer's just along for the ride rather than having any real purpose in the plot.

But Sheedy does well with what she has to work with. Our young hero and heroine are very much the focus of the story, at times to detrimental effect.

All the adults in the story seem rather one-dimensional. Some of them have very important roles to play in the story yet we never know much of anything about them.

Besides David and Jennifer there's really only one other character for whom there is any kind of character development going on and that character doesn't even show up until rather late in the proceedings.

But this is a movie which will definitely hold your attention. It's a tense, taut thriller which also has some heart to it.

And it often looks spectacular, most notably in the scenes which take place inside the NORAD war room, a movie set which was stunningly impressive for its time and actually would still be stunningly impressive today.

All in all WarGames is a well-made, suspenseful, enjoyable film. It has its flaws but it is still a film well worth seeing.

Looking for something to watch? Choose an adventure below and discover your next favorite movie or TV show. Sign In. Keep track of everything you watch; tell your friends.

Full Cast and Crew. Release Dates. Official Sites. Company Credits. Technical Specs. Plot Summary. Plot Keywords. Parents Guide. External Sites.

User Reviews. User Ratings. External Reviews. This is so that the enemy team cannot hear their plans. This is also so that the umpire can delay or block messages if he feels the circumstances on the battlefield warrant it.

In the early 19th century, officers in the field communicated over long distances through messengers there was no radio in those days.

Messengers needed time to reach the recipient, and could be delayed or intercepted by the enemy. The umpire can simulate this problem by holding on to a player's message for a round or two before giving it to the recipient, never giving it, or even give it to the enemy.

Likewise, the players command their imaginary troops through written orders, which they submit to the umpire.

The players are not allowed to manipulate the pieces on the map themselves — that is for the umpire to do. The umpire will move the pieces across the map according to how he judges the imaginary troops would interpret and execute the players' orders.

The umpire places pieces on the map only for troops which he judges are visible to both sides. If a unit disappears from the enemy army's line of sight, the umpire will remove the piece from the map and keep it aside.

Naturally, this means the participants must keep a mental track of the positions of troops whose pieces are not on the map. The players themselves may be represented on the battlefield with pieces that represent officers and their bodyguards.

The positions of the officers on the battlefield affects how the players can communicate with each other and the troops. Officers can be slain in battle like any other soldier, and if that happens the player ceases to participate in the game.

The course of the game is divided into rounds. A round represents two minutes of time. Thus, in a round the troops can perform as many actions as they realistically could in two minutes of time, and Reisswitz's manual provides some guidelines.

There is, for instance, a table which lists movement rates for the various troop types under different conditions, e. The umpire uses dice to determine how much damage that attacking units inflict upon the enemy.

The dice designed by Reisswitz are of unique design, with each face displaying a multitude of numbers and symbols that denoted different damage scores, measured in points, for different situations.

There are five dice:. Each unit has a point value which represents how many points of damage the unit in question can absorb before "dying".

In modern gaming parlance, this "point value" is analogous to " hitpoints ". The number of hitpoints a unit has is determined by the type of unit, the number of men in it, and their formation.

For instance, a cavalry squadron with 90 riders has 60 hitpoints, and a line infantry half-battalion with men has 90 hitpoints.

Individual cavalry riders are "tougher" than infantrymen 1. In most cases, a piece is simply removed from the map when it has lost all its hitpoints.

An exception to this is line infantry. Line infantry had a special function in early 19th century warfare. On the battlefield, infantry stood close together in long lines facing the enemy.

A key tactical purpose of a line of infantry was to obstruct the advance of enemy troops. When the line suffered casualties, this resulted in the formation of openings through which enemy troops could slip through.

If the defender didn't have reserve infantrymen with which to plug the openings, this was a disaster, as then the enemy could move through the openings to isolate and flank his troops.

To represent this phenomenon on the game map, the game provides "exchange pieces" for infantry half-battalion pieces. The exchange pieces are commensurately smaller in length.

So if a half-battalion piece in a line of such pieces is replaced with an exchange piece, this will create a gap in the line.

Furthermore, a half-battalion piece is removed from the map when it loses half of its hitpoints, because a half-battalion that had lost half of its men was considered ineffective in combat and typically the men just fled the battlefield.

To track hitpoint loss, Reiswtiz's original manual provided sheet of paper called the "losses table". The losses table is divided into columns for line infantry, tirailleurs, jagers, cavalry, and artillery.

Each column has a series of numbered dots. At the start of the game, the umpire shall stick one pin for each piece on the map in the first dot of the appropriate column.

For instance, if the Red Army begins with three infantry pieces and two cavalry pieces, the umpire will stick three pins in the first dot in the infantry column and two pins in the first dot in the cavalry column.

Generally, the dot a pin is stuck in represents how many damage points the corresponding unit has accumulated. When a unit takes damage, the umpire will move the corresponding pin down its column to the appropriate dot.

If a pin reaches the bottom of the column, then the corresponding piece is removed from the map, or in the case of line infantry, replaced with an exchange piece.

For instance: if a cavalry squadron suffers 10 points of damage, the umpire will move the corresponding pin ten dots down the cavalry column.

If the pin reaches the 60th dot in the column, that's as much damage as a cavalry squadron can take, and the umpire will then remove the corresponding piece from the map.

Tschischwitz's version of Kriegsspiel was very much like Reisswitz's version, but it incorporated new advances in technologies and tactics.

For instance, by the Prussian army had transitioned from muskets to breech-loading rifles and hence troops could inflict casualties at up to paces instead of a mere Whereas Reisswitz used a unique set of dice, Tschischwitz used conventional gaming dice; his manual provided tables with which to translate dice rolls into combat outcomes.

Tschischwitz's game did not use exchange blocks. By , Prussian battle doctrine had moved away from line infantry tactics to an emphasis on wider deployments.

To represent this, the game represents infantry companies individually with their own blocks, so exchange blocks for battalions are no longer required.

Rules for deploying skirmishers were also updated to reflect the newer tactics. Whereas Reisswitz's manual prescribed just one map around which all the participants were gathered, Tschischwitz's manual proposed the option of having multiple maps: one for the umpire which displayed the positions of all troops, and one for each team with displayed only those troops which the respective team could see; and the teams would be placed in separate rooms with their respective maps so that they could not see the other team's map nor the umpire's map.

From Wikipedia, the free encyclopedia. Redirected from Kriegsspiel wargame. For other uses, see Kriegsspiel disambiguation. Not to be confused with Kriegspiel.

One face of Die I, which is used to determine ranged damage by infantry, and hand-to-hand combat results when the odds are even. Anleitung zum Kriegsspiel [ Instructions for Wargaming ].

Beitrag zum Kriegsspiel [ Contribution to Wargaming ].

4 thoughts on “Krieg Spiele”

  1. Nach meiner Meinung sind Sie nicht recht. Geben Sie wir werden es besprechen. Schreiben Sie mir in PM.

    Bemerkenswert, sehr die nГјtzliche Information

    die sehr lustige Antwort

Leave a Comment

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind markiert *